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TEAM ATB ACTIVITY GUIDE

Resources

Web

Center for Rural Entrepreneurship
ruraleship.org/index_html?page=content/Youth.htm
Provides information about and resources for youth entrepreneurship in rural communities.

Ewing Marion Kauffman Foundation
kauffman.org
Describes ways the Kauffman Foundation contributes to research, education, and entrepreneurship.

Fifth Ward Enrichment Program
fwepinc.org/index.htm
Describes a program for teenage boys that teaches basic business and entrepreneurial skills.

High Schools Train Students to Be Entrepreneurs
pbs.org/newshour/bb/education/jan-june07/entrepreneurs_01-15.html
Describes a public high school program that helps kids realize their dreams and develop entrepreneurial skills.

Southend Community Services
scservices.org/opp/
Presents a youth development program that helps young people learn about life, business, and entrepreneurial skills.

Books

The Lemonade Stand: A Guide to Encouraging the Entrepreneur in Your Child by Emmanuel Modu (Gateway Publishers, 1996)
Presents ways to encourage the entrepreneurial spirit in kids and help them be successful at whatever they do.

Six Thinking Hats by Edward De Bono (Back Bay Books, 1999)
Reveals how role playing helps thinking, communication, and creativity in business and in life.

Thinkertoys: A handbook of creative-thinking techniques, Second Edition by Michael Michalko (Ten Speed Press, 2006)
Details ingenious creative-thinking techniques for approaching problems in unconventional ways.

Organizations

Boys and Girls Clubs of America
bgca.org
Presents character and leadership programs which help kids gain skills and participate in democracy.

4-H
4-h.org
Describes how 4-H helps kids learn leadership, citizenship, and life skills.

Junior Achievement
studentcenter.ja.org
Provides several resources for teens interested in starting a business.

The National Foundation for Teaching Entrepreneurship
nfte.com
Provides entrepreneurship education programs to disadvantaged young people.

Complete List of the 25 ATB Videos

Title and Concept

Description

Be An Entrepreneur (What is an entrepreneur?)

The whole ATB gang comes together to show what it really means to be an entrepreneur.

Bike Buzz (passion)

Tyler finds his pastion when he discovers how much he likes fixing bikes.

Show It! (sense of self)

Brady isn’t a very good athlete but discovers he’s really great at sports photography.

Tru-D True (strength in individuality)

Tru-D True wears his hair in wild styles and becomes a successful hair stylist despite all the kids who gave him a hard time for being different

High Winds(motivation)

Lexi has loved flying kites since she was little and launches her own successful kite business.

Treasure Hunt (self-regulated learner)

Justin learns new skills and turns his love of collecting stuff at garage sales into a new and profitable business.

Emotia-Caps (self-efficacy)

Nickie works hard to turn her crazy new idea into a reality and rocks the world of fashion!

Bugged Out (I'm in charge of myself)

Ally takes shooting video to a whole new level while saving a little girl and launching a new business in the process.

Drawing Board (goal setting)

Josh turns drawings into houses and a childhood dream into a reality when he becomes an architect.

This Is My Neighborhood (systems thinking)

Amity finds a fun way to bring her community together and improve their neighborhood.

I Am the Government (participatory democracy)

In the colonial days of the 1700s, Ben and his pals Tom and George put together a little document called the Declaration of Independence that calls for people to have a voice in their own government.

Abuelo Park (community impact)

Abrielle turns an empty lot into a beautiful park—making a difference in the whole community and launching a career as a landscape architect.

Our Scene (ability to influence/lead)

Zoe, a computer whiz, leads a team of talented kids in the creation of an amazing new web site.

Snow Pals (independent thinking)

When Lexi and Shiloh discover that regular snowboards just aren’t working for them, they put their heads together to invent a board they both can ride and create a whole new craze on the slopes.

E-Ship (exploration)

Ethan explores new possibilities for using the internet and creates a never-before-seen way for people to travel.

Hammocks(inquiry)

Ally questions the routine chore of making her bed every day and comes up with a new idea that’s a huge hit with other kids.

New Ideas (ideation)

Josh and Jenna enlist their friends to turn their dinner-making duty into a thriving home-cooked catering and meal delivery business.

Charge It! (creativity and innovation)

When the lights go out in their town, Tyler and his bike-riding friends create an innovative new way to generate power.

Hackers (taking responsibility)

Cal hacks into his school’s computers, gets caught, and ends up discovering that it’s better to use your skills for good than for harm.

Corny but True (ability to embrace change)

Cornelia has to find a new direction for her booming popcorn business when her parents move the whole family from the big city to the country.

Pet Rollers (risk taking)

Zach needs to find a new way to control all the hair his pets are shedding—or give his pets away!

Skateboardin’ Gal (lateral thinking)

Skateboarder Grace and science-buff Simon put their heads together to create an amazing new skateboard.

Cookie Crumbles (persistence/perseverance)

Sales are slow at Jenna’s once-thriving cookie business until she finally comes up with a new flavor that’s a smash hit.

Reversal of Fortunes (problem solving)

Zach turns a problem into a lucrative solution when he creates a new pack with wheels that can actually carry him!

Toast of the Town (learning through failure)

Grace has a great idea and, after MANY failed attempts, creates the best thing since sliced bread!

To make membership cards, print and photocopy the PDF page. (If possible, make color copies.) Cut out the cards along the dotted line. Punch out the hole and attach a string so kids can tie their cards to a button or belt loop or wear around their necks.

To make Team ATB Entrepreneur Award, print and photocopy the PDF page.


To make sure you have plenty of Team ATB Bucks, print and photocopy the PDF page and cut out the Bucks. (Make color copies, if possible.)

Credits


The Team ATB Activity Guide was developed for the Ewing Marion Kauffman Foundation by WGBH Educational Foundation in association with Three Chicks Media, Inc.

Director, Educational Outreach
Julie Benyo

Associate Director
Thea Sahr

Manager, Editorial Content
Sonja Latimore

Associate Manager, Editorial Content
Cyrisse Jaffee

Print Project Director
Debra Hudak

Associate Editor
Joan Pedersen

Outreach Manager
Mary Haggerty

Outreach Coordinator
Natalie Hebshie

Designer
Cathleen Schaad

Print Production
Lenore Lanier Gibson

Advisors
David Alexander
Education Advisor

Jill Charney
Somerville (MA) Public Schools

Ruthe Farmer
Girls Scouts of the USA

Lori Perlow
National Foundation for Teaching Entrepreneurship

Erica Saxby Stevens, Ph.D.
Boys & Girls Clubs of America

Special thanks to the kids and youth leaders who helped test the activities:
Boys & Girls Club, Charlestown, MA
Citizen School, Edwards Middle School, Charlestown, MA
YMCA, Waltham, MA
Boys & Girls Club, Waltham, MA
West End House Boys & Girls Club, Allston, MA


All Terrain Brain Project
Creative Development and Project Management
Three Chicks Media, Inc.

Project Director/Executive Producer
Debra Haller

Project Managers
Karen Corsica
Abby Katzman

Producer
Debra Haller

Coordinating Producer/Educational Outreach
Karin Dolsak

Media Producer
Sun Yi

Writers
Lynn Brunelle
Debra Haller

Music
Mike Greene

Funding and Content Support
The Ewing Marion Kauffman Foundation

Animation
Global Mechanic Media Inc.

Web Site
WEATHERHEAD Experience Design Group, Inc.

Three Chicks Media logo Kauffman logo

The All Terrain Brain project is a production of Three Chicks Media, Inc. © 2007 Ewing Marion Kauffman Foundation. All rights reserved. All third party trademarks are property of their respective owners. Used by permission. The All Terrain Brain project and this activity guide are fully funded by the Ewing Marion Kauffman Foundation.

Permission is granted for reproduction of this material by schools, libraries, and youth programs for educational use only. All other rights reserved. Other than as discussed above, no part of the Team ATB Activity Guide may be reproduced, stored in a retrieval system, or transported in any form or by any means, electronic, mechanical, photocopying, recording, or otherwise, without the prior written permission of the Ewing Marion Kauffman Foundation at 4801 Rockhill Road, Kansas City, MO 64110.

Closed captioned for viewers who are deaf or hearing impaired.

DVD
This DVD contains all 25 ATB videos.