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TEAM ATB ACTIVITY GUIDE

CREATE A TEAM ATB!

Team ATB is a great way to introduce and reinforce important entrepreneurial concepts and skills in a club setting. The club format appeals to kids. They like belonging to a group, and the shared experiences and group dynamics will build over time, bringing them closer together. The increased comfort level and trust that develops will help kids express their ideas and participate in discussions, brainstorm, learn from one another, and experiment. Regular Team ATB meetings also allow you to build on and solidify kids’ understanding of the entrepreneurial concepts.

As you watch their skills expand and grow, you’ll see kids begin to internalize Team ATB concepts and behaviors (such as responsibility, teamwork, flexibility, and leadership) that are important to both your program’s mission and to kids’ lives. As the Team ATB leader, you play a key role in helping kids to think like entrepreneurs. And you can learn right along with them!

Choose a 6- or 10-week Team ATB (see Activity Pathways or create your own pathway). Alternately, you may choose to integrate individual Team ATB activities into your existing program.

Planning Your Team ATB


As you plan for your Team ATB,consider the following questions:

· How many sessions should I run? (There are enough activities in this guide to support 10 or more club meetings. See Activity Pathways.)

· When and where will I hold the club meetings?

· How do I recruit kids for Team ATB? What’s the minimum and maximum number of kids?

· What are my staffing needs? Where can I recruit volunteers, if needed?

· What training do I need to provide to my volunteers?


Setting Up the Team ATB Meeting Space

· Decorate the meeting room (if it is your regular meeting space):

–Before your first meeting, decorate the room with All Terrain Brain colors and art. (Visit the Educators Printables section to download reproducible Team ATB posters, stationery, and T-shirt logos.) If your meeting room changes from week to week, decorate a large box with Team ATB materials and bring it with you each week.
–Create a Team ATB bulletin board.
–Display a quote of the day on the bulletin board or wall. You can change or add other quotes from subsequent Team ATB meetings.
–When completed, display kids’ Life Trees, ATB Road Maps for collecting ATB Badges (the ATB Road Map and Badges are available online at allterrainbrain.org), and any other artwork or flipchart lists from the activities.

· Set up a Team ATB Store (a small area in your room or a box) with inexpensive prizes, priced in Team ATB Bucks, that kids can purchase. A dollar store is a great place to look for prizes such as mini-notebooks or coin purses.

· Set up the DVD player and monitor/TV for watching the ATB videos. The DVD is on the inside back cover of this guide or access the videos online at allterrainbrain.org.


RUNNING TEAM ATB MEETINGS

All Team ATB meetings follow a similar routine (see below), except for the launch meeting and the wrap-up meeting. Meetings generally last from 45 to 60 minutes (actual times may vary). Below is a suggested agenda for each—adapt as needed

Typical Team ATB Meeting (1 hour)

· Ask if any kids completed the Team ATB Web Challenge since the last meeting. (See suggested challenges in each of the activity units, except the Wrap-Up unit.) Briefly discuss the challenge and whether or not they liked it and what they learned. Hand out 3 Team ATB Bucks to each kid who completed a non-badge challenge (see Team ATB Bucks ). Check to see if any kids earned ATB Badges since the last meeting. Have them put the badge(s) on their ATB Road Map. (5 minutes)

· Watch and discuss an ATB video(s) during the first meeting for each activity unit, except the Wrap-Up. The activity units include a list of all theme-related videos and a featured video(s). (5 minutes)

· Discuss the quote and/or profile during the first meeting for each activity unit, except the Wrap-Up. (5 minutes)

· Review Life Tree progress, if applicable, during the second meeting of each activity unit. (5 minutes))

· Introduce (or reinforce) the activity unit’s concepts and themes. (5 minutes)

· Do related activity(ies). (See the Activity Pathways for suggestions.)
          5–20 minutes for a JUMPSTARTER activity
          20–30 minutes for an EXPLORE IT! activity
          45 minutes for the IN_DEPTH activity


· Recap the key concepts and themes. (2 minutes)

· Present the Team ATB Web Challenge for the next meeting. (1 minute)

· Close meeting (2 minutes)

Note: Periodically throughout Team ATB, give kids the opportunity to cash in their Team ATB Bucks at the Team ATB Store.


Team ATB Launch (1 hour)

Preparation: Before the meeting, write the ATB Entrepreneurial Concepts on a flipchart. You can use the list as a visual reminder as kids explore what an entrepreneur is.


Introduce Team ATB (5 minutes)

· Explain to kids that they are about to embark on an exciting new experience that may change their lives forever! It’s called Team ATB and they will learn about and explore entrepreneurship and their own entrepreneurial spirit through fun and interesting activities.
· Describe the general format of meetings (see Typical Team ATB Meeting above).
· Tell kids how often they will meet, when, and where.
· Be enthusiastic! Kids will get excited if you are.


Introduce Entrepreneurs and the Entrepreneurial Spirit (5 minutes)

Kids may or may not know what an entrepreneur does. Ask kids if they have heard the word entrepreneurship and what they think entrepreneurs do. Explain that entrepreneurs are people who start and run new businesses, generally in response to identified opportunities. They provide many of the products and services we use everyday. They also provide jobs that help our communities thrive and grow. Tell them that at Team ATB meetings, they will do activities that help them explore their own entrepreneurial spirit. (For more information on entrepreneurs, see the resources.)


Make Kids Club Members (2 minutes)

Distribute the Team ATB Membership Cards. Kids can sign their names and attach the cards to pieces of yarn or string if they want to wear them. Ask kids to bring their cards to each meeting.


Discuss Team ATB Bucks (2 minutes)

Kids will earn Team ATB Bucks for certain activities that they can exchange for small prizes at the Team ATB store—so quintessentially entrepreneurial.


Present the ATB Roadmap and Badges (3 minutes)

Show kids the ATB Roadmap. Tell them that they can earn an ATB Badge for each entrepreneurial concept online at the ATB web site between meetings. Kids can display their badges on their ATB Roadmap in the meeting room. For more details, check out the ATB Roadmap and Badges at allterrainbrain.org.


Introduce the ATB videos (10 minutes)

Watch and discuss the suggested ATB video(s). (See the Team ATB Launch activity unit.) Tell kids they will watch ATB videos on entrepreneurial concepts at each meeting.

Do the JUMPSTARTER and EXPLORE IT! activities (30 minutes)

See the Team ATB Launch activity unit.


If You Have Time…
Review and discuss the quote or profile in the activity unit.


Wrap-Up (3 minutes)

· Recap the key concepts, themes, and Team ATB goals.
· Introduce and present the Team ATB Web Challenge for the next meeting.
· Close meeting.


Team ATB Wrap-Up Meeting (1 hour)

· Select one or more combination of ideas from the Team ATB Wrap-Up activity unit to implement with the kids. Make your plans several weeks ahead, so you have time to get organized and to invite guests (kids’ families and friends, or guest speakers). Plan to have snacks for your guests. Whichever wrap-up idea(s) you choose, make sure to have an awards ceremony (with or without kids’ families and friends) and distribute the Team ATB Entrepreneur Award.
· If you decide to continue Team ATB with kids’ entrepreneurial projects, schedule your next meetings.
· Have kids answer some brief evaluation questions.
· Have kids’ take home all Team ATB work.


Preparing to Lead the Activities

· Read each activity first to get a sense of the activity and the entrepreneurial concepts related to it, and to see how to adapt the activity to your particular group.
· Watch the video(s).
· Review Team ATB Web Challenges online.
· Gather and prepare all the materials.
· Copy handouts as needed.


Tips for Leading Activities

· During the activities be ready to provide prompts for kids. If kids are not progressing, ask a question to help them get back on track: “What do you think would happen if you . . .” or “What do you think you should do?”
· If they are stuck trying the same thing as someone else, encourage them to try something different. Remind them of what’s already been tried.
· Reiterate an important step if kids miss it.
· Model activities when necessary.
· Have kids demonstrate their learning by explaining the thinking behind their work.
· Throughout and at the end of activities, try to make connections back to real-world examples from your own and the kids’ experiences.


Managing Your Group

· Set ground rules and expectations. Praise and criticize specific behavior rather than individual kids.
· Establish a stop-and-listen signal like flashing the room lights or raising your hand.
· Hand out materials only when you are ready to begin the activity.
· Be enthusiastic, it’s contagious!


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